All 150 Jokers

Balatro Joker Database

Every joker in Balatro v1.0.1o, with sprite, rarity, cost, effect text, scoring category and a "take or skip" cheat sheet. Click any card for the full guide.

61 common64 uncommon20 rare5 legendary
Showing 150 of 150 jokers
8 Ball
manual
common · $5
1 in 4 chance for each played 8s to create a when scored
Abstract Joker
manual
common · $4
+3 Mult for each Joker card
Banner
manual
common · $5
+30 Chips for each remaining discard (Currently + Chips)
Blue Joker
manual
common · $5
+2 Chips for each remaining card in Deck (Currently + Chips)
Business Card
manual
common · $4
Played Face cards have a 1 in 2 chance to give $2 when scored
Cavendish
manual
common · $4
3 Mult 1 in 1000 chance this card is destroy at end of round
Chaos the Clown
manual
common · $4
1 free Reroll per shop
Clever Joker
auto
common · $4
+80 Chips if played hand contains a Two Pair
Crafty Joker
auto
common · $4
+80 Chips if played hand contains a Flush
Crazy Joker
auto
common · $4
+12 Mult if played hand contains a Straight
Credit Card
manual
common · $1
Go up to -$20 in debt
Delayed Gratification
manual
common · $4
Earn $2 per discard if no discards are used by end of the round
Devious Joker
auto
common · $4
+100 Chips if played hand contains a Straight
Droll Joker
auto
common · $4
+10 Mult if played hand contains a Flush
Drunkard
manual
common · $4
+1 discard
Egg
manual
common · $4
Gains $3 of sell value at end of round
Even Steven
manual
common · $4
Played cards with even rank give +4 Mult when scored (10, 8, 6, 4, 2)
Faceless Joker
manual
common · $4
Earn $5 if 3 or more face cards are discarded at the same time
Fortune Teller
manual
common · $6
+1 Mult per card used this run (Currently )
Gluttonous Joker
manual
common · $5
Played cards with suit give +3 Mult when scored
Golden Joker
manual
common · $6
Earn $4 at end of round
Golden Ticket
manual
common · $5
Played Gold cards earn $4 when scored
Greedy Joker
manual
common · $5
Played cards with suit give +3 Mult when scored
Green Joker
manual
common · $4
This Joker gains +1 Mult per hand played and -1 Mult per discard
Gros Michel
auto
common · $5
+15 Mult 1 in 6 chance this card is destroyed at the end of the round
Half Joker
auto
common · $5
+20 Mult if played hand contains 3 or fewer cards
Hallucination
manual
common · $4
1 in 2 chance to create a card when any Booster Pack is opened
Hanging Chad
manual
common · $4
Retrigger first played card used in scoring 2 additional times
Ice Cream
auto
common · $5
+100 Chips, -5 Chips for every hand played
Joker
auto
common · $2
+4 Mult
Jolly Joker
auto
common · $3
+8 Mult if played hand contains a Pair
Juggler
manual
common · $4
+1 hand size
Lusty Joker
manual
common · $5
Played cards with suit give +3 Mult when scored
Mad Joker
auto
common · $4
+10 Mult if played hand contains a Two Pair
Mail-In Rebate
manual
common · $4
Earn $5 for each discarded , rank changes every round
Misprint
manual
common · $4
+0 - +23 Mult
Mystic Summit
auto
common · $5
+15 Mult when 0 discards remaining
Odd Todd
manual
common · $4
Played cards with odd rank give +31 Chips when scored (A, 9, 7, 5, 3)
Photograph
manual
common · $5
First played face card gives 2 Mult when scored
Popcorn
auto
common · $5
+20 Mult, -4 Mult per round played
Raised Fist
manual
common · $5
Adds double the rank of lowest card held in hand to Mult
Red Card
manual
common · $5
This Joker gains +3 Mult when any Booster Pack is skipped (Currently + Mult)
Reserved Parking
manual
common · $6
Each face card held in hand has a 1 in 2 chance to give $1
Ride the Bus
manual
common · $6
This Joker gains +1 Mult per consecutive hand played without a scoring face card (Currently +)
Riff-raff
manual
common · $6
When Blind is selected, create 2 Jokers
Runner
auto
common · $5
Gains +15 Chips if played hand contains a Straight (Currently + Chips)
Scary Face
manual
common · $4
Played face cards give +30 Chips when scored
Scholar
auto
common · $4
Played Aces give +20 Chips and +4 Mult when scored
Shoot the Moon
manual
common · $5
+13 Mult for each Queen held in hand
Sly Joker
auto
common · $3
+50 Chips if played hand contains a Pair
Smiley Face
manual
common · $4
Played face cards give +5 Mult when scored
Splash
manual
common · $3
Every played card counts in scoring
Square Joker
auto
common · $4
This Joker gains +4 Chips if played hand has exactly 4 cards (Currently + Chips)
Supernova
manual
common · $5
Adds the number of times poker hand has been played to Mult
Superposition
manual
common · $4
Create a card if poker hand contains an Ace and a Straight
Swashbuckler
auto
common · $4
Adds the sell value of all other owned Jokers to Mult
To Do List
manual
common · $4
Earn $4 if poker hand is a , poker hand changes at end of round
Walkie Talkie
auto
common · $4
Each played 10 or 4 gives +10 Chips and +4 Mult when scored
Wily Joker
auto
common · $4
+100 Chips if played hand contains a Three of a Kind
Wrathful Joker
manual
common · $5
Played cards with suit give +3 Mult when scored
Zany Joker
auto
common · $4
+12 Mult if played hand contains a Three of a Kind
Acrobat
manual
uncommon · $6
X3 Mult on the final hand of the round
Arrowhead
manual
uncommon · $7
Played cards with suit give +50 Chips when scored
Astronomer
manual
uncommon · $8
All cards and in the shop are free
Blackboard
manual
uncommon · $6
3 Mult if all cards held in hand are or
Bloodstone
manual
uncommon · $7
1 in 2 chance for played cards with Diamond suit to give X1.5 Mult when scored
Bootstraps
auto
uncommon · $7
+2 Mult for every $5 you have (Currently + Mult)
Bull
manual
uncommon · $6
+2 Chips for each dollar you have (Currently + Chips)
Burglar
manual
uncommon · $6
When Blind is selected, gain +3 Hands and lose all discards
Card Sharp
manual
uncommon · $6
3 Mult if played poker hand has already been played this round
Cartomancer
manual
uncommon · $6
Create a card when Blind is selected
Castle
auto
uncommon · $6
This Joker gains +3 Chips per discarded card, suit changes every round (Currently + Chips)
Ceremonial Dagger
auto
uncommon · $6
When Blind is selected, destroy Joker to the right and permanently add double its sell value to this Mult (Currently + Mult)
Certificate
manual
uncommon · $6
When round begins, add a random playing card with a random seal to your hand
Cloud 9
manual
uncommon · $7
Earn $1 for each 9 in your full deck at end of round (Currently $)
Constellation
auto
uncommon · $6
This Joker gains 0.1 Mult every time a card is used (Currently Mult)
Diet Cola
manual
uncommon · $6
Sell this card to create a free Double Tag
Dusk
manual
uncommon · $5
Retrigger all played cards in the final hand of the round
Erosion
manual
uncommon · $6
+4 Mult for each card below 52 cards in your full deck
Fibonacci
manual
uncommon · $8
Each plaed Ace, 2, 3, 5, or 8 gives +8 Mult when scored
Flash Card
auto
uncommon · $5
This Joker gains +2 Mult per reroll in the shop (Currently + Mult)
Flower Pot
manual
uncommon · $6
3 Mult if poker hand contains a card, card, card, and card
Four Fingers
manual
uncommon · $7
All Flushes and Straights can be made with 4 cards
Gift Card
manual
uncommon · $6
Add $1 of sell value to every Joker and Consumable card at end of round
Glass Joker
auto
uncommon · $6
This Joker gains 0.75 Mult for every Glass Card that is destroyed (Currently Mult)
Hack
manual
uncommon · $6
Retrigger each played 2, 3, 4, or 5
Hiker
manual
uncommon · $5
Every played card permanently gains +5 Chips when scored
Hologram
auto
uncommon · $7
This Joker gains 0.25 Mult every time a playing card is added to your deck (Currently Mult)
Joker Stencil
manual
uncommon · $8
1 Mult for each empty Joker slot Joker stencil included (Currently )
Loyalty Card
manual
uncommon · $5
4 Mult every 6 hands played ( remaining)
Luchador
manual
uncommon · $5
Sell this card to disable the current Boss Blind
Lucky Cat
auto
uncommon · $6
This Joker gains 0.25 Mult every time a Lucky card successfully triggers (Currently Mult)
Madness
manual
uncommon · $7
When Small Blind or Big Blind is selected, gain 0.5 Mult and destroy a random Joker (Currently )
Marble Joker
manual
uncommon · $6
Adds one Stone card to deck when Blind is selected
Matador
manual
uncommon · $7
Earn $8 if played hand triggers the Boss Blind ability
Merry Andy
manual
uncommon · $7
+3 discards, -1 hand size
Midas Mask
manual
uncommon · $7
All played face cards become Gold cards when scored
Mime
manual
uncommon · $5
Retrigger all card held in hand abilities
Mr. Bones
manual
uncommon · $5
Prevents Death if chips scored are at least 25% of required chips self destructs
Onyx Agate
manual
uncommon · $7
Played cards with suit give +7 Mult when scored
Oops! All 6s
manual
uncommon · $4
Double all listed probabilities (ex: 1 in 3 -> 2 in 3)
Pareidolia
manual
uncommon · $5
All cards are considered Face cards
Ramen
auto
uncommon · $6
Mult, loses 0.01 Mult per card discarded
Rocket
manual
uncommon · $6
Earn $ at end of round. Gains $2 when Boss Blind is defeated
Rough Gem
manual
uncommon · $7
Played cards with suit earn $1 when scored
Satellite
manual
uncommon · $6
Earn $1 at the end of round per unique card used this run (Currently $)
Seance
manual
uncommon · $6
If played poker hand is a Straight Flush, create a random Spectral card (must have room)
Seeing Double
manual
uncommon · $6
2 Mult if played hand has a scoring Club card and a scoring card of any other suit
Seltzer
manual
uncommon · $6
Retrigger all cards played for the next hands
Shortcut
manual
uncommon · $7
Allows Straights to be made with gaps of 1 rank (ex: 10 8 6 5 3)
Showman
manual
uncommon · $5
Joker, , , and cards may appear multiple times
Sixth Sense
manual
uncommon · $6
If first hand of round is a single 6, destroy it and create a card
Smeared Joker
manual
uncommon · $7
and count as the same suit, and count as the same suit
Sock and Buskin
manual
uncommon · $6
Retrigger all played face cards
Space Joker
manual
uncommon · $5
1 in 4 chance to upgrade level of played poker hand
Spare Trousers
manual
uncommon · $6
This Joker gains +2 Mult if played hand contains a Two Pair (Currently + Mult)
Steel Joker
manual
uncommon · $7
This Joker gains 0.2 Mult for each Steel Card in your full deck (Currently Mult)
Stone Joker
manual
uncommon · $6
This Joker gains +25 Chips for each Stone Card in your full deck (Currently + Chips)
The Idol
manual
uncommon · $6
Each played of gives 2 Mult when scored Card changes every round
Throwback
manual
uncommon · $6
0.25 Mult for each Blind skipped this run (Currently Mult)
To the Moon
manual
uncommon · $5
Earn an extra $1 of interest for every $5 you have at end of round
Trading Card
manual
uncommon · $6
If first discard of round has only 1 card, destroy it and earn $3
Troubadour
manual
uncommon · $6
+2 hand size, -1 hands per round
Turtle Bean
manual
uncommon · $6
+5 hand size, reduces by 1 each round
Vampire
auto
uncommon · $7
This Joker gains 0.1 Mult per scoring Enhanced card played, removes card Enhancement (Currently Mult)
Ancient Joker
manual
rare · $8
Each played card with suit gives 1.5 Mult when scored suit changes at end of round
Baron
manual
rare · $8
Each King held in hand gives 1.5 Mult
Baseball Card
manual
rare · $8
Uncommon Jokers each give 1.5 Mult
Blueprint
manual
rare · $10
Copies ability of Joker to the right
Brainstorm
manual
rare · $10
Copies the ability of the leftmost Joker
Burnt Joker
manual
rare · $8
Upgrade the level of the first discarded poker hand each round
Campfire
manual
rare · $9
This Joker gains 0.25 Mult for each card sold, resets when Boss Blind is defeated (Currently Mult)
DNA
manual
rare · $8
If first hand of round has only 1 card, add a permanent copy to deck and draw it to hand
Driver's License
manual
rare · $7
X3 Mult if you have at least 16 Enhanced cards in your full deck
Hit the Road
manual
rare · $8
This Joker gains 0.5 Mult for every Jack discarded this round (Currently )
Invisible Joker
manual
rare · $8
After 2 rounds, sell this card to duplicate a random Joker (Currently /2)
Obelisk
auto
rare · $8
This Joker gains 0.2 Mult per consecutive hand played without playing your most played poker hand (Currently Mult)
Stuntman
manual
rare · $7
+250 Chips, -2 hand size
The Duo
auto
rare · $8
2 Mult if played hand contains a Pair
The Family
auto
rare · $8
4 Mult if played hand contains a Four of a Kind
The Order
auto
rare · $8
3 Mult if played hand contains a Straight
The Tribe
auto
rare · $8
2 Mult if played hand contains a Flush
The Trio
auto
rare · $8
3 Mult if played hand contains a Three of a Kind
Vagabond
manual
rare · $8
Create a card if hand is played with $4 or less
Wee Joker
auto
rare · $8
This Joker gains +8 Chips when each played 2 is scored (Currently + Chips)
Canio
manual
legendary · $20
This Joker gains 1 Mult when a face card is destroyed (Currently Mult)
Chicot
manual
legendary · $20
Disables effect of every Boss Blind
Perkeo
manual
legendary · $20
Creates a copy of 1 random consumable card in your possession at the end of the shop
Triboulet
manual
legendary · $20
Played Kings and Queens each give 2 Mult when scored
Yorick
manual
legendary · $20
This Joker gains 1 Mult every 23 [23] cards discarded (Currently Mult)