The Blank Voucher has no effect. You pay $10 and nothing changes. Its one job is unlocking Antimatter, the voucher that gives a permanent +1 Joker slot. Buy the Blank Voucher 10 times across your runs and Antimatter joins the shop pool.
Stats
| Field | Value |
|---|---|
| Cost | $10 |
| Effect | None |
| Tier | D (the unlock cost) |
| Upgrade | Antimatter (S-tier) |
Why a voucher does nothing
Antimatter raises your scoring ceiling: a sixth Joker slot is roughly 20% more scoring capacity per run, plus another target for Blueprint and Brainstorm. If it sat in the starting pool, early difficulty would collapse. So the cost lives outside scoring. You spend $100 total, $10 at a time, on a voucher that does nothing now, to permanently unlock the slot. The Blank Voucher is the price tag, not the product.
How to unlock Antimatter
- Find it. The Blank Voucher sits in the base pool. A fresh voucher appears after each Boss Blind or from the Voucher Tag.
- Buy it every time, even when you do not need it. The count tracks across runs in the collection menu.
- Reach 10 purchases. Most players get there between run 5 and 15. Taking the Voucher Tag before a Boss Blind guarantees a fresh voucher next shop.
- In the run you want Antimatter, still buy Blank first. The upgrade only appears once its base is bought.
Buy or skip?
| Situation | Call |
|---|---|
| Antimatter not unlocked | Buy. Progress carries forever. |
| Unlocked, this run wants it | Buy. It is the switch for Antimatter. |
| Unlocked, this run does not | Skip. The $10 is worth more. |
| Ante 1-2, tight money | Skip. Early economy wins. |
Synergies once you have the slot
The Blank Voucher touches nothing while you hold it. Antimatter's extra slot helps Joker Stencil (more Mult per empty slot), Showman (room to stack duplicates) and Riff-raff (somewhere to put its spawns).
Joker Stencil: X1 Mult per empty slot. The extra Antimatter slot raises its ceiling.
FAQ
The profile select screen has an Unlock All button that grants everything at once, but it flags the profile as cheated and blocks achievements. Mods generally leave unlocks alone.
No. Challenge runs do not advance unlock progress. Play standard runs.
Antimatter wins. A Joker slot multiplies your whole build; hand size is a flat convenience bump.
Keep reading
Voucher database: all 32 vouchers with unlocks and tiers.
Gros Michel & Cavendish: another lose-to-unlock mechanic.